{"id":9757,"date":"2021-03-30T17:21:08","date_gmt":"2021-03-30T14:21:08","guid":{"rendered":"https:\/\/fractory.com\/?p=9757"},"modified":"2024-01-26T14:58:15","modified_gmt":"2024-01-26T12:58:15","slug":"flatness-gdt-explained","status":"publish","type":"post","link":"https:\/\/fractory.com\/flatness-gdt-explained\/","title":{"rendered":"Flatness (GD&T) Explained"},"content":{"rendered":"
The fourteen types of geometric tolerances in GD&T are divided into 5 main types of control. These are form, location, orientation, profile, and runout.<\/p>\n
Form controls determine the shape of individual features in a part. They consist of the following four types of geometric tolerances – straightness, flatness, circularity<\/a> and cylindricity<\/a>.<\/p>\n In this post, we shall learn about the flatness callout and how to use it in the right place for maximum efficiency.<\/p>\n Many applications need parts with a flat surface. No surface is perfectly flat but using GD&T<\/a>, we can develop parts with a surface that is flat enough<\/em> for our application.<\/p>\n The flatness callout controls the uniformity of a surface or a median plane as needed. It defines two parallel planes on either side of the flat surface as the tolerance zone for the surface. All the points on the specified surface must lie between these two planes for part approval.<\/p>\n As flatness refines a surface, we can also use it in a tolerance stack<\/a> without interfering with other requirements.<\/p>\n It may seem like flatness is very similar to other geometric as well as regular tolerances in terms of the final result. So let’s do some 1:1 comparisons in order to make sure the difference is clear to everybody reading this article.<\/p>\n <\/p>\nWhat is Flatness?<\/h2>\n
Flatness vs Other Characteristics<\/h2>\n
Flatness vs straightness<\/h3>\n